#pragma once
class GaulemPhysicsComponent : public IComponent
{
public:
    GaulemPhysicsComponent();
    virtual ~GaulemPhysicsComponent();

    void SetVelocity(const Vector2D<float>& velocity) { m_velocity = velocity; }

    const Vector2D<float>& GetVelocity() { return m_velocity; }

private:
    Vector2D<float> m_velocity;
};

